How to Achieve Welcome Back Again
Achievements are unexplained tasks that you lot can complete in-game that often unlock new objects to use in your park once the requirements are completed.
Disclaimer:
But some achievements are confirmed by the developer. Completion suggestions may be incorrect.
Achievements console
Contents
- one List
- 1.1 The park is growing!
- 1.2 Nice theme park!
- i.three Astonishing theme park!
- 1.4 Incredible theme park!
- 1.5 Don't drown!
- one.6 Addicted!
- 1.seven Fully expanded!
- one.eight Public transport!
- 1.9 Teamwork!
- ane.10 Activated!
- 1.11 Community approval!
- ane.12 Welcome back again!
- 1.xiii Promode!
- 1.fourteen Stashed coin!
- 1.fifteen A worthy park!
- one.sixteen Serious investments!
- 1.17 Spin to win?!
- 1.eighteen Dainty and tidy!
- 1.19 Explore the globe with swans!
- 1.20 The large picture!
- ane.21 Chained!
- one.22 Mega duck invasion!
- i.23 For the extreme children!
- ane.24 Jailed!
- 1.25 Decakill!
- 1.26 To the moon!
- 2 References
List
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The park is growing!
Task: Get a park rating of two stars.
How: build at least five seats
Reward: Inverted coaster, Flying coaster, Spinning coaster
Nice theme park!
Task: Get a park rating of 3 stars.[ane] (formerly 3.5 stars)
How: Build Roller Coasters
Advantage: Multi-launch coaster, Stage-turbine coaster, Floorless coaster, Mine train coaster, Splash boats
Amazing theme park!
Chore: Get a park rating at least iv stars.
How to become it: Place Trash Cans and Lights
Reward: Suspended coaster, Balloon ride, Water Coaster, Double swing, Roto Drop,
Incredible theme park!
Task: Become a park rating of 5 stars.
five star park
How to get it: Place Stalls, Scenery, and Benches
Reward: Personal statue, Personal mannequin, Vertical launch coaster, Inverted launch coaster, Beyond-vertical drib coaster,Flying coaster (4 seats across).
Don't drown!
Job: Build some water using the "Terrain" tool.
Reward: Log flume, River rapids
Addicted!
Task: Work on a park for at least five hours. (Have 5 hours played on one of your theme park saves.)
Advantage: Tree (middle)
Fully expanded!
Task: Purchase all park area expansions that are purchasable with in-game coin. (excluding the 12 extra plots that are unlockable through purchasing the gamepass)
Reward: Wing coaster, Swoop coaster, Hydraulic launch coaster, Single rail coaster
Public ship!
Task: Build a "Transport train" with at least 3 stations. (Each station must have an archway and exit.)
Completion proffer: Ensure all the stations accept the same amount of station tracks, if credit is not being achieved.
Reward: Monorail
Teamwork!
Task: Build an item on someone else's park. (Ask some other player to add you as a Co-builder (via the settings), then place anything in their park.)
Reward: Path (Glass), Queue path (Glass)
Activated!
Task: Utilize a ride trigger to activate other detail.
Completion proffer: First, click on a flat ride or a custom runway, So go to "Appearance" section, and then click the "Triggers" button, and so click to add, and click the activatable particular/prop.
Reward: Sequencer, Push (wall), Button (stand up), Timer
Task: Get at least ten likes on your park.
Completion suggestion: Make an alt and like your park with your alt. Repeat until ten likes.
Reward: Shiny thumbs up
Welcome back again!
Chore: Claim your daily bonus at least 10 times. (Does not have to be ten in a row. Salvage earlier leaving to ensure credit is given.)
Reward: Slingshot
Promode!
Task: Build a tracked ride primarily using the "Advanced editor".
Completion suggestion: Try using ALL basic track elements (chainlift, boosters [if bachelor], and brakes) correctly to help count for credit or use just the "Advanced Editor"!
Advantage: Spinning coaster
Stashed money!
Task: Get at to the lowest degree $100,000 money. (Through whatever means possible, whether that means gaining it through the park, or purchasing it from the store.)
Reward: Path (Shiny), Queue path (Shiny)
A worthy park!
Task: Get a park value of at least $200,000.
Completion proffer: The Water alterator is the most expensive element in the game, (Unlocked with "Explore the earth with swans!") therefore placing just half-dozen of these will increase your park value to over $200,000.
Advantage: Launched freefall, Hypercoaster, Inverted coaster (four seats beyond), Wooden coaster,Floorless coaster (4 seats across)'.
Serious investments!
Task: Get a park value of at least $400,000.
Completion suggestion: The Water alterator is the near expensive element in the game, (Unlocked with "Explore the globe with swans!") therefore placing but 12 of these will increase your park value to over $400,000.
Reward: Hybrid Coaster,4D Coaster.
Spin to win?!
Chore: Build a spinning ride that can spin faster than 360deg/s. (Spinning rides include the spinning coaster, river rapids, and dark ride. There must be an entrance and get out on the ride. The ride must be ran through at to the lowest degree once on testing or open manner to get credit.)
Completion suggestion: Try creating a coaster that reaches the default height limit, then drops down using wide spiral downwards pieces ("More pieces" menu) to create a helix. Lower a large section of terrain for more spiral pieces. The spirals will cause the ride vehicle to spin rapidly when traveling on a straight section, and even faster when traveling on a plow contrary to the direction of the helix.
Reward: Teleporter
Nice and tidy!
Task: Have at least 100 visitors (value unconfirmed), 25 (value unconfirmed, achievable with 25) trash cans, and no trash in the park.
Reward: Trash can/Metal, Trash tin/Cylinder
Explore the world with swans!
Chore: Create a swan boats ride that goes around the perimeter of the park (1 block in) and open up it. (This requires all park sections purchasable with in-game money unlocked. Turns tin can use the "Abrupt turn" pieces but it is not imperative.)
Completion Proposition: Build the ride underground or higher up the park.
Reward: H2o alterator
The big picture!
Chore (not developer confirmed): Build a square of 3 past three foursquare borderless epitome panels and have each using a unlike image. Only works with the white image panels (which work similar walls or fences), not the black ones (which are centered on the tile)[2].
Reward: Hanging flag, Path (Image panel), Ceiling (Image console)
Chained!
Layout and height guides for Chained!
Chore (not programmer confirmed): Place four burn ball rides in a tower chain pattern.
Completion suggestion: Dig a 6x6 hole all the way to the lowest point on the map. Identify a fire ball in the middle of the hole. Build an side by side i effectually the center of the Beginning fireball. Repeat this process until you have iv in a chain germination (shown on the correct). Note that in order to fit the four burn down ball rides with the default meridian limit you must dig downward, as four fireballs cannot fit starting from the footing. belongings control in the spot you want the fireball allows you to motion the fireball upwardly with relative ease.
Apply the T button to lift the ride 2m over the next one. Heart the rides.
Reward: Light orb
Mega duck invasion!
Task: Place at to the lowest degree 100 mega ducks close together in a pond.
Take 100 mega ducks at least closed together.
Completion proposition: Build a large pond and place the ducks, you can take as long as you wish.
Reward: Evil duck & Mega evil duck
For the farthermost children!
Task (not developer confirmed): Create a junior coaster that reaches both the default height limit and the everyman possible depth with a minimum elevation speed of around 65km/h. (twoscore MPH)
Completion suggestion: Commencement, use the terrain editor to dig a trench large enough for the coaster to go downward to the lowest possible depth and come back up to ground level without touching the terrain. Once at that place, guide the coaster to a flat, open expanse where you tin use chainlifts to bring it up to the summit limit. Then, using the advanced editor, make the steepest drop allowed directly into the hole. The ride operations gamepass tin can make this easier to achieve. The ride has to be legacy, non improved.
Reward: Cannon
Jailed!
Task (not programmer confirmed): With lxxx+ guests in the park, prevent all of them being able to leave by blocking or deleting all paths to the get out. Achievement awarded when all current guests want to leave.
Completion suggestion: Deleting the single path in forepart of the exit will trap all current guests in the park. Alternatively, use whatever ane way doorway to allow guests into your park, but non exit your park. Endmost the rides along with increasing prices, or merely endmost the park, volition encourage guests to leave.
Reward: Wall (Jail), Doorway (Jail)
Decakill!
Task (not developer confirmed): Impale ten guests on a ride at one time (This requires a custom track ride that can have 10 or more guests on it at once that does non correctly complete a ride cycle).
Completion suggestion: Wait until your park has at least 80 guests. Make a continuous station about 50 cells long, putting the entrance at the far end from where the trains wait to be loaded, open the ride, and close all other rides in the park. The train cannot depart til all guests are seated, the length of the station makes information technology piece of cake to get ten guests on the ride.
Reward: Tombstone
To the moon!
Chore (not developer confirmed): Create a launched coaster that launches a car vertically upwards on a ninety° incline (of which does not end) with a speed of least 190 km/h. The coaster then needs to exist run through at least one time and the cart must break.
Completion proposition: Achieve high speeds with boosters. A 90° incline is achieved by using the smallest "upwards" piece, then the 2d "up" slice, and then the vertical "up" piece. The cart must intermission in guild to get the achievement. The Ride Operations game pass volition make achievement easier. (Notation: This achievement requires at least the Flight coaster, therefore "The Park is growing" must be attained kickoff.)
Reward: Trampoline
References
- ↑ Changelog#v300:_11-Aug-2020
- ↑ https://youtu.be/DOJkGp9RLyA
How to Achieve Welcome Back Again
Source: https://tpt2.fandom.com/wiki/Achievement
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